

It somehow managed to marry silliness with incredible tension. Even at the start of the match when you watch this horde of invisible men charge off into the fray had a comedic element to it. In one match I spent a good 30 seconds standing next to two players who were frantically running back and forth trying to secure the doorways, all while waiting for the opportune moment to strike. It’s even more fun playing as the spectre, living out your Predator fantasies as you skulk around in the air ducts and crawl spaces, popping out to pick off foes. There’s something quite ridiculous in trying to fight an opponent you could barely see, and watching my teammates shoot frantically into the corners of the room ‘just in case’ was hilarious. It’s quite disorientating if you’re just dropped into the map, as the game doesn’t particularly explain to you what’s going on in its current form, but you quickly get into the groove and I found myself enjoying it. The more you move, the more visible you become, and if you aren’t moving you’re exceptionally hard to detect. This means they are near invisible and armed only with knives.

The core principle remains the same – two teams either attacking or defending two points – but in Laboratory the attacking team are spectres. Laboratory is the second map, but it comes with a twist on the gameplay in the form of Spectre mode. There is a reason this is called a tactical shooter! The compact nature of Black Widow means you can quickly find the action if you want, but with tight corners you run the risk of being immediately sniped as you turn them. Those cramped cobbled alleyways and wider streets provide a number of routes to your objective which can allow for some tactical play where you can sneak behind your opponent. It’s the sort of place you could imagine going on a long weekend break, if not for the 8-aside deathmatch taking place. The town itself is continental in design, complete with plazas, cobbled streets and cute little cafes. One team will try to plant C4 on an objective, and the other will try to defend them. To start, Black Widow is an outdoor town-based map, with A and B objectives. In Classic mode, you’re given a choice of two maps, each with a similar game mode, with one key difference between them. I started with the Classic mode, which means no sprinting, no respawns and no ADS (aim down sights).

In the closed multiplayer beta for CrossfireX, we were given access to two playmodes: Classic and Modern. So, before the game enters its open beta on June 25th, read our findings on this underwhelming upcoming Xbox exclusive. This is the first time it will ever be ported to a console, and being Xbox exclusive was seen as a big coup.īut while the game was touted as a major title for Xbox’s 2020 lineup back at E3, our time with the shooter only found a game that’s reasonably competent but unremarkable in the face of more modern games. Unsurprising really, given that the PC-only tactical FPS has over 650 million players and is one of the highest grossing games of all time. The game is still in Beta testing phase, these differences can change at any time.When Phil Spencer stood on the stage at E3 2019 and announced that CrossfireX was coming to the Xbox, it was seen as a big deal.

Choose your side and complete objective-based missions across a variety of classic and innovative modes featuring tightly crafted gameplay and cinematic visuals. CrossFireX is an intense first-person shooter experience where players are immersed in a sprawling global conflict between the world’s two most formidable private military factions: Global Risk employs veterans of powerful armed forces who use advanced technologies to fight for order and security Black List employs hardened mercenaries trained in guerilla tactics who fight to destabilize oppressive regimes in the name of freedom.
